🦀Pure Rust CoreMemory-safe, zero-cost abstractions, no GC overhead. Built on wgpu across Vulkan / Metal / DX12 / WebGPU.
⚙️SSA RenderGraph CompilerDeclarative RenderGraph with automatic topological sort, dead-pass elimination and memory aliasing, zero manual barriers.
✨Full PBR & Post-ProcessingAdvanced materials like Clearcoat / Transmission / Sheen, paired with Bloom, TAA and SSAO / SSR / SSGI / SSSS.
💡GPU-Driven Clustered LightingCompute-driven clustered forward lighting for hundreds of dynamic point and spot lights.
🌌Native 3D Gaussian SplattingFirst-class hybrid 3DGS pipeline, deeply fused with PBR geometry in a physically-correct color space.
🌐One Codebase, Every PlatformNative desktop / mobile + WebGPU/WASM browsers + Python bindings, plus headless offscreen rendering.